White Monk
White Monk
Banga Only
Another basic starter class for the Banga race of units, the White Monk is a fighter class relying fists rather than the other Banga classes, which rely on weapons. Despite this, the Banga loses no attack power here with wind and holy based attacks which are wide reanged and work best on the undead. The support move 'Reflex' makes things a lot better for the White Monk in terms of staying alive.
| Monk Tech |
| Ability | Learned | AP | Type | Effect |
| Whirlwind | Hard Knuckles | 100 | Attack | Intitate Attack To Surrondings |
| Air Render | Kaiser Knuckles | 200 | Attack | Wide Ranged Attack |
| Earth Render | Tiger Fangs | 200 | Attack | Attack Units In Straight Line Range |
| Far Fist | Godhand | 200 | Attack | Wide Ranged Area Damage |
| Chakra | Cat Claws | 200 | Attack | Restore Status and HP |
| Revive | Survivor | 300 | Attack | Revive Downed Unit |
| Exorcise | Rising Sun | 300 | Attack | Remove Undead From Battle |
| Holy Sign | White Fangs | 200 | Attack | Dispel Magic Effects |
| Reflex | Mirage Vest | 300 | Reaction | Avoid Damage From Attack |
| Counter | | 300 | Reaction | Counter Enemy Attack |
| Monk Combo | Mythril Knuckle | 100 | Combo | Use JP to execute a Combo |