Final Fantasy III's magic system is different from most other Final Fantasies, it uses a archaic magic system that was originally found in the original Final Fantasy. Each spell is used has a point value, once you level up, you gain more points for the spell, however there is no diferent increment point cost for a spell. For example, a Level 1 spell: Cure will cost 1 as the same as the Level 4 spell: Break. This also means that even if you run out of MP for Cure, you can still cast Break because it has a different cache of MP that is produced exclusively for it.
You can equip and de-equip indidivual spells by your characters - this can be useful to switch and store your purchased or found spells. On your Magic sub-menu, you can use, learn, remove and exchange your magic combinations. There is no consequence to removing the magic equipped, however you can exchange these setups to different characters.
The hardest part is trying to customize your magic for each character. You can purchase or find the learning item for the individual spell, but you can only learn a maximum of three same level spells per character. This makes it very difficult to customize different characters, however it also can diversify your characters at the same time. It would be better for you to have some of your characters learn different spells from the same level so you can have all of your characters learn the specific spell. Having one character learn all of the White Magic or another learning all of the Black Magic isn't recomended because you will place too much reliance on one character for a crucial spell - for example Cura.
The ability to cast magic is determined on what class you are currently on. Some are obviously appplicable, White Mages can only cast White Magic, Black Mages can only cast Black Magic, etc. Freelancers can only cast level 1 magic, Red Mages can cast all three types of magic.
| White Magic |
| Name | Level | Description |
| Cure | 1 | Restores a small amount of HP. Damages undead enemies. |
| Poisona | 1 | Removes Poison status. |
| Sight | 1 | Displays a map of nearby surroundings while on the world map. |
| Aero | 2 | Deals wind damage. |
| Toad | 2 | Transforms target into a toad or back to its normal form. |
| Mini | 2 | Shrinks target or returns it to its normal size. |
| Cura | 3 | Restores a large amount of HP. Damages undead enemies. |
| Teleport | 3 | Teleports party out of a dungeon or battle. |
| Blindna | 3 | Removes blind status. |
| Libra | 4 | Displays target's current and maximum HP, as well as any weaknesses. |
| Confuse | 4 | Inflicts confusion status. |
| Silence | 4 | Inflicts silence status. |
| Curaga | 5 | Restores a great amount of HP. Damages undead enemies. |
| Raise | 5 | Revives an ally from KO status. |
| Protect | 5 | Raises target's defense. |
| Aeroga | 6 | Deals a great amount of wind damage. |
| Stona | 6 | Removes petrification and gradual petrification status. |
| Haste | 6 | Increases target's agility. |
| Curaja | 7 | Restores a massive amount of HP. Damages undead enemies. |
| Esuna | 7 | Removes all status eilments except for KO. |
| Reflect | 7 | Creates a magic-reflecting barrier that sends spells back at the caster. |
| Tornado | 8 | Reduces an enemy's HP to one digit. |
| Arise | 8 | Revives an ally from KO status with full HP. |
| Holy | 8 | Smites an enemy with divine light. |
| Black Magic |
| Name | Level | Description |
| Fire | 1 | Deals fire damage. |
| Blizzard | 1 | Deals ice damage. |
| Sleep | 1 | Inflicts sleep status. |
| Thunder | 2 | Deals lightning damage. |
| Poison | 2 | Inflicts poison status. |
| Blind | 2 | Inflicts blind status. |
| Fira | 3 | Deals a great amount of fire damage. |
| Blizzara | 3 | Deals a great amount of ice damage. |
| Thundara | 3 | Deals a great amount of lightning damage. |
| Break | 4 | Deals earth damage while gradually petrifying target. |
| Blizzaga | 4 | Deals massive amounts of ice damage. |
| Shade | 4 | Inflicts paralysis status. |
| Thundaga | 5 | Deals massive amounts of lightning damage. |
| Raze | 5 | Inflicts KO status upon all enemies below the caster's level. |
| Erase | 5 | Removes benefical magic. |
| Firaga | 6 | Deals massive amounts of fire damage. |
| Bio | 6 | Deals damage by rapidly mutationg any bacteria attached to target. |
| Warp | 6 | Sends target to another dimension. |
| Quake | 7 | Deals damage by shaking the earthg and the heavens. |
| Breakga | 7 | Inflicts Petrifies target. |
| Flare | 8 | Deals damage by deteonating a tremendous amount of fire and energy. |
| Death | 8 | Inflicts KP status upon target. Restores HP of undead enemies. |
| Meteor | 8 | Rains astral bodies upon the enemy. Sometimes damages allies. |